Client

playAnim

Usage

Lib.playAnim(ped, data)
  • ped: number

  • data: object

    • isNetwork(optional): boolean

      • default: false

    • dict: string

    • anim: string

    • blendIn(optional): float

      • default: 3.0

    • blendOut(optional): float

      • default: 3.0

    • duration(optional): number

      • default: -1

    • flag(optional): number

      • default: 49

    • playbackRate(optional): number

      • default: 0

    • lockX(optional): boolean

      • default: false

    • lockY(optional): boolean

      • default: false

    • lockZ(optional): boolean

      • default: false

Example

playScenario

Usage

  • ped: number

  • data: object

    • scenario: string

    • enterAnim(optional): boolean

      • default: true

Example

playSpeech

Usage

  • ped: number

  • data: table{}

    • isNetwork(optional): boolean

      • default: false

    • name: string

    • param: string

Example

faceToCoords

Usage

  • entity: number

  • target: vector3 or number

Example

  • return: number

faceToCoordsSmooth

Usage

  • ped: number

  • coords: vector3

  • delay: float(seconds)

Example

createObj

Usage

  • hash: string or number

  • coords: vector3

  • isNetwork: boolean

  • data(optional): object

    • rotation(optional): object

      • p: float

      • r: float

      • y: float

    • placeOnGround(optional): boolean

    • freeze(optional): boolean

    • invincible(optional): boolean

    • disableCollision(optional): boolean

    • alpha(optional): number

Example

  • return: object

    • id: number

    • netId: number

createPed

Usage

  • hash: string or number

  • coords: vector3

  • isNetwork: boolean

  • data(optional): object

    • placeOnGround(optional): boolean

    • defaultVariation(optional): boolean

    • freeze(optional): boolean

    • god(optional): boolean

    • disableRagdoll(optional): boolean

    • cannotTarget(optional): boolean

Example

  • return: object

    • id: number

    • netId: number

createVeh

Usage

  • hash: string or number

  • coords: vector4

  • isNetwork: boolean

  • data(optional): object

    • freeze(optional): boolean

Example

  • return: object

    • id: number

    • netId: number

deleteEntity

Usage

  • entity: number

  • invoker: string

Example

getVehicleFullName

Usage

  • hash: string or number

Example

  • return: string

setEntityStateBag

Usage

  • netId: number

  • key: string

  • value: any

Example

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