Client
getPlayerData
Usage
bridge.framework.getPlayerData()
Example
bridge.framework.getPlayerData()
return:
object
identifier:
string
gender:
string
name:
object
first:
string
last:
string
full:
string
job:
object
name:
string
label:
string
onDuty:
boolean
grade:
number
gradeName:
string
isLoaded
Usage
bridge.framework.isLoaded()
Example
bridge.framework.isLoaded()
return:
boolean
registerCommand
Usage
bridge.framework.registerCommand(name, job, cb, data)
name:
string
job(optional):
array
orstring
name:
string
cb:
function
data(optional):
object
help(optional):
string
arguments(optional):
array
name:
string
help:
string
optional:
boolean
Example
bridge.framework.registerCommand("test", nil, function(args)
print("Example Command")
end)
bridge.framework.registerCommand("test", {"police", "mechanic"}, function(args)
print("playerId: " .. args.playerId)
print("fullname: " .. args.fullname)
end, {
help = "Example Command Help",
arguments = {
{name = "playerId", help = "Provide Player Id", optional = false},
{name = "fullname", help = "Provide Player Id Full Name", optional = true},
},
})
updateJob
Usage
RegisterNetEvent("is_bridge:updateJob", cb)
cb:
function
Example
RegisterNetEvent("is_bridge:updateJob", function(job)
PlayerData.job = job
end)
return:
object
name:
string
label:
string
onDuty:
boolean
grade:
number
gradeName:
string
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